Openings at Private Division
Private Division is looking for a marketing and communications manager, who will be a key part of a growing international marketing and communications team and contribute to the strategic development and go to market executions of Private Division’s partner games. Working from the Take-Two Asia headquarters in Singapore, this individual will play an important role in our success in this key region. We are looking for an experienced marketing member who demonstrates a balance of creativity and data-informed marketing strategies in an agile startup environment.
Private Division is looking for an experienced community/social media manager who can lead the community and social media campaigns in an agile startup environment.
Private Division is looking for a business development manager who will report to the Head of Business Operations and support the business development efforts across the label including developer sourcing, partner management, game pitch evaluation, and deal negotiations.
Private Division is looking for an office coordinator to oversee administrative duties in an office and ensure that the office operates efficiently and smoothly. Their responsibilities generally include duties like greeting visitors, managing office supplies, overseeing other administrative staff, owning budgets, and supporting staff with administrative tasks like scheduling meetings.
Private Division is looking for a temporary QA tester. The temporary QA tester will test video game titles on various consoles, PCs and handhelds to check the software for errors and enter them into the test database. Reports to the Lead and/or QA Manager.
Openings with our Development Partners
Private Division is looking for a senior engineer who will be responsible for delivering the all-up architecture and design of our game software, working with a team of engineering professionals. You are a clear and crisp communicator, a team player, and you excel at being equal parts mentor and hands-on developer. You will evaluate and understand the potential performance impacts of various implementation possibilities and will make evidence-based recommendations on our path forward. You’ll make deep contributions to essential technologies that make our product unique, and you will hold the team to high standards by demonstrating good practices for code reviews, system design, documentation, testing, and quality software implementation. You will collaborate with leadership, improve tools and processes, collaborate with QA, and deliver amazing software that drives us to shipping a game that our players will love.
Private Division is looking for a software engineer who will be responsible for delivering major components of our game software, working alongside a team of engineering professionals. You are a clear and crisp communicator, a team player, and you excel at being a solid, high-standards developer. Working alongside our Senior Engineers and your teammates, you will drive the design of your software feature areas, and deliver stable, performant, maintainable implementations that meet the requirements set by our game design team. You’ll make deep contributions to essential technologies that make our product unique, and you will demonstrate good practices in code reviews, documentation, testing, and quality software implementation. You will collaborate with the engineering and design teams, build necessary tools, work with QA, and deliver amazing software that drives us to shipping a game that our players will love.
Private Division is seeking for a test lead that assists in leading a team in executing test plans on pre-release video games by verifying functionality, data content, performance, usability/playability and compatibility.
Private Division is seeking for a QA tester who will work closely with all other disciplines on the development team to verify KSP 2 is built as intended and at high quality. This role will communicate with team members, attempt to break everything they touch, and make sure players have as smooth an experience as possible from the floor of Kerbin to the farthest reaches of space!