Openings at Private Division

International Communications Manager - Munich, Bavaria, Germany

Private Division is looking for an experienced PR/Comms professional who demonstrates a balance of creativity and data-informed communication tactics. This international management position offers the unique opportunity to develop and lead communication campaigns for selected games on an international and global level, in close collaboration with the global marketing leads. Working with content creators and weaving in all types of key opinion leaders into a state-of-the-art comms campaign is a natural given in this role.

Video Editor - Munich, Bavaria, Germany

Private Division is seeking for an experienced video editor who demonstrates creativity, collaborates well internally and externally, and is an avid gamer. The successful video editor will be a part of a growing marketing production team and will contribute to establishing the visual marketing identity of Private Division’s partner games.

International Marketing Coordinator - Munich, Bavaria, Germany

Private Division is searching for an experienced International Marketing Coordinator to join their team in Munich! The International Marketing Coordinator will be a key part of a growing marketing and communications team and contribute to the strategic development and go to market executions of Private Division’s games. We are seeking a marketing professional who demonstrates a balance of creativity and data-informed marketing strategies in an agile startup environment.

Manager, People & Development - Seattle, Washington, USA

Private Division is looking for a people & development manager who is a strategic business partner, providing hands-on support to the Private Division publishing team in Seattle, and our in-house studio, Intercept Games. In this role, you will partner with the Director, People & Development and senior managers to execute talent management strategies that fosters an industry leading employee experience and strong culture.

Workplace Coordinator - Seattle, Washington, USA

Private Division is looking for a workplace coordinator for our Seattle, WA office. The Workplace Coordinator will be the first point of contact for guests, business partners, visiting employees and vendors who come through the Seattle office every day. The role will be responsible for managing and facilitating key tasks and procedures to ensure the office runs efficiently while providing the behind the scenes support our teams need to allow them to focus on what they do best, building great games.

Openings with our Development Partners

Intercept Games - Seattle, Washington, USA

Lead Engineer

Intercept Games is looking for an engineering lead who will be responsible for establishing the team and leading the delivery of all software associated with a new title at Intercept Games. Working alongside other team leads, you are a clear communicator, and a standout colleague. You have high standards and solid criteria for interviewing and hiring your engineering team, an evidence-based evaluation process for helping them make the best decisions, and a long term strategic view towards both shipping a high quality game and growing the careers of your team members.

Software Engineer III

Intercept Games is looking for candidates who can hold the team to high standards by demonstrating good practices for code reviews, system design, documentation, testing, and quality software implementation. Together, we will collaborate with leadership, improve tools and processes, collaborate with QA, and deliver software that drives us to shipping a game that our players will love!

Senior QA Tester

Intercept Games is looking for a senior QA tester who will work closely with all other disciplines on the development team to verify KSP 2 is built as intended and at high quality. This role will communicate with team members, attempt to break everything they touch, and make sure players have as smooth an experience as possible from the floor of Kerbin to the farthest reaches of space!

Roll 7 - London, UK

Concept Artist

Roll7 is looking for a concept artist who will be taking on a hands-on role, working directly with their Art Lead and Creative Director to help realise and develop a visual language that is influenced by comic books and cartoons. We’re creating a weird, imaginative, and unusual world and as our concept artist, you’ll be one of the first people setting the tone and style in the artistic process. We’re looking for someone with a quirky imagination to work with art and narrative teams to create concepts of characters, environments, and VFX all of which will be contribute to a unique and interesting game world.

Yellow Brick Games - Québec, Canada

Yellow Brick Games - Software Engineer - Québec/Remote

Yellow Brick Games is hiring a Software Engineer to join our team of experienced developers working on an exciting new IP. In this role, you will work closely with Designers, Artists, and other Engineers to create impactful gameplay experiences for our players. From combat to feature to system design, you will be involved in many aspects of bringing to life the gameplay experience of our new fantasy IP.

Yellow Brick Games - Build Engineer - Québec

Yellow Brick Game is hiring a Build Engineer to join our team of experienced developers working on an exciting new IP. In this role, you will be building and supporting development infrastructure necessary to create exciting games. The Build Engineer will support the production team in areas of SCM (branch operation, code merges), build scripts and CI/CD pipeline throughout the product lifecycle.

Yellow Brick Games - Tools/Audio Engineer - Québec/Remote

Yellow Brick Games is hiring a Tools/Audio Engineer to join our team of experienced developers working on an exciting new IP. In this role, you will work closely with engineers and our Audio director to create the necessary tools and audio systems to facilitate the production for content creators.

Yellow Brick Games - Level Designer - Québec/Remote

Yellow Brick Games is hiring a Level Designer to join our team of experienced developers working on an exciting new project. In this role, you’ll use your knowledge of design tools, and sense of both scale and pacing, to create highly interactive spaces. You’ll also help design quests where players can lose themselves in memorable, fantastic adventures.

Yellow Brick Games - Cinematic Designer - Québec/Remote

Yellow Brick Games is hiring a Cinematic Designer to join our team of experienced developers working on an exciting new IP. In this role, you will be responsible for creating compelling story moments inside the game engine, while collaborating closely with the writing, animation, and level design teams.

Yellow Brick Games - Audio Designer - Québec/Remote

Yellow Brick Games is hiring an Audio Designer to join our team of experienced developers working on an exciting new IP. In this role, you will work closely with our Audio director to create the necessary audio systems and audio assets to a high level of quality. You will be involved in virtually every aspect of game audio content development.

Yellow Brick Games - Game Designer - Québec/Remote

Yellow Brick Games is hiring a game designer to join our team of experienced developers working on an exciting new IP. In this role, you will work closely with engineers, animators, level designers and our game director to create enemies that challenges our players and foster engaging gameplay experiences.

Yellow Brick Games - IT Specialist - Québec

Yellow Brick Games is currently looking for a multi-skilled and resourceful IT Specialist. As an IT Specialist you will be required to manage hardware, network and security needs for the entire studio and implement procedures/protocols to support the company.