Openings at Private Division

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Openings with our Development Partners

Intercept Games - Seattle, WA

Software Engineer II

Intercept Games is looking for a software engineer who will be responsible for delivering major components of our game software, working alongside a team of engineering professionals. You are a clear and crisp communicator, a team player, and you excel at being a solid, high-standards developer. Working alongside our Senior Engineers and your teammates, you will drive the design of your software feature areas, and deliver stable, performant, maintainable implementations that meet the requirements set by our game design team. You’ll make deep contributions to essential technologies that make our product unique, and you will demonstrate good practices in code reviews, documentation, testing, and quality software implementation. You will collaborate with the engineering and design teams, build necessary tools, work with QA, and deliver amazing software that drives us to shipping a game that our players will love.

Graphics Engineer

Multiplayer Engineer

Intercept Games is seeking for a multiplayer engineer who will be responsible for owning all functionality associated with networking and multiplayer services for our game software. Working alongside other engineering professionals, you are a clear and streamlined communicator, and a standout colleague. You excel at crafting and writing stable, performant client-server applications, as well as optimizing user experiences for variable latency and bandwidth network connections. You will evaluate and understand the potential impacts of various service integrations and implementations, and will make evidence-based recommendations on our path forward. You’ll make deep contributions to crucial technologies that make our product outstanding. We expect candidates to hold the team to high standards by demonstrating good practices for code reviews, system design, documentation, testing, and quality software implementation. Together, we will collaborate with leadership,improve tools and processes, collaborate with QA, and deliver software that drives us to shipping a game that our players will love!

Lead Artist

Intercept Games is seeking for a lead artist who will establish and implement art team processes and standard, drive artistic vision for the product and associated marketing materials, while also be a leader, mentor, and evaluate a team of artists and animators.

QA Tester

Intercept Games is seeking for a QA tester who will work closely with all other disciplines on the development team to verify KSP 2 is built as intended and at high quality.  This role will communicate with team members, attempt to break everything they touch, and make sure players have as smooth an experience as possible from the floor of Kerbin to the farthest reaches of space!

League of Geeks - Melbourne, Australia

Real-Time VFX Artist

We’re looking for an experienced Real-Time VFX artist to create stylised particle and visual effects for our new project and original IP.

At League of Geeks, we dedicate ourselves to crafting engaging game experiences and a major part of this is having fabulous visual effects! We’re looking for a Real-Time VFX artist to create stylised particle and visual effects for our new project and original IP.

Short to long term contracts available depending on the experience and availability of the applicant. Remote opportunities are available. Relocation options & ongoing work will be considered for people who are interested in full-time positions and are perfect fits for the project!

Senior 3D Animator

We’re seeking a passionate senior animator to create beautiful animations, meet the technical challenges of our games, and help our animation team flourish. You have a strong grasp of fundamental animation principles, have solid experience making animations for games and can apply appropriate techniques for maximum impact within technical and gameplay constraints.

At League of Geeks we love bringing characters to life! We’re seeking a passionate senior animator to create beautiful animations, meet the technical challenges of our games, and help our animation team flourish. You have a strong grasp of fundamental animation principles, have solid experience making animations for games and can apply appropriate techniques for maximum impact within technical and gameplay constraints.

With guidance from the creative director and lead artist, as a senior animator you will contribute to the artistic vision primarily through character animation and assist in realising the game’s animated visual style. You will also be expected to provide mentorship and support to other animators, and to actively collaborate with others to improve the effectiveness of our animation pipelines and processes within Maya and Unity.

Technical Artist

We’re looking for a Technical Artist with a passion for building procedural content pipelines using tools like Houdini and Substance Designer.

You’ll work closely with both the code and art departments to see our exciting new game’s vision come to life, building art directable tools that can deliver content at scale.

We are committed to building one of the best working environments in the world, with a genuine focus on well being, skill development, and the correct ratio of pot plants to humans.

Senior Network Engineer

We’re looking for an engineer that can bring our players together from all across the world. Someone with serious technical chops to bring the multiplayer in our new project to life – as well as assist on numerous other engine-side responsibilities.

At League of Geeks, we dedicate ourselves to crafting engaging game experiences with a unique charm and innovative gameplay. We’re looking for an engineer that can bring our players together from all across the world. Someone with serious technical chops to bring the multiplayer in our new project to life – as well as assist on numerous other engine-side responsibilities.

As this role requires a lot of collaboration with different departments, we are ideally looking for someone who is available to work with us in our Melbourne studio. However, remote and/or flexible options are available for the perfect candidate!

Senior Systems Engineer

League of Geeks is looking for an engineer that can bring our players together from all across the world — someone with the serious technical chops to bring our new project to life, with a particular focus on a multiplayer experience, as well as assist on numerous other engine-side responsibilities.

Roll 7 - London, UK

3D Character Artist

Working on an original IP, we are looking for an experienced and accomplished Character Artist to help realise a unique illustrated art style. Working under our Lead Artist, the right candidate should be able to demonstrate excellent creative, technical, and visual skill. You will be an accomplished artist with a passion for creating characters, and the ability to produce stunning, high quality and efficient game content.

Quality Assurance Tester

Are you ready to own the quality and comprehensive testing of our BAFTA winning IPs? Roll7 is currently looking for an experienced and dedicated QA Tester to join our team. The quality assurance team focuses on ensuring that our products continuously meet and exceed the high quality bar we have set for our games.

Console Programmer

Working on an exciting original IP, we are looking for an experienced and accomplished Console Programmer. You will be working on bringing the project to current and next gen consoles, working with the programming and design team to craft an experience that makes sense for console specific play style. The ideal candidate is self-motivated and takes pride in solving difficult problems and delivering quality work.