Openings at Private Division
Private Division is looking for a communications manager to join our team in New York. The communications manager will be a part of a growing marketing and communications team, and contribute to the strategic development and public relations campaigns of Private Division’s partner games. We are seeking an experienced public relations and communications strategist and manager who exhibits the ability to handle multiple projects at a time while demonstrating a balance of creativity and data-informed marketing and communications strategies in an agile startup environment.
Private Division is looking for a video editor to join our team in New York. The video editor will be a part of a growing marketing and communications team, and contribute to establishing the visual identity of Private Division’s partner games. We are seeking an experienced video editor who demonstrates creativity, collaborates well internally and externally, works well in an agile startup environment, and is a hardcore gamer.
Private Division is looking for a lead QA tester to join our team in Las Vegas. The lead QA tester will lead a team in executing test plans on pre-release versions of software to detect and record product defects. Reports to QA Manager or Senior QA Lead.
Private Division is looking for an associate lead QA tester to join our team in Las Vegas. The associate lead QA tester will assist in leading a team in executing test plans on pre-release video games by verifying functionality, data content, performance, usability/playability, and compatibility. Must have an extraordinary attention to detail, be successful at pod leading, and have a proven commitment to quality. Reports to a QA Lead, Senior QA Lead or QA Manager.
Openings with our Development Partners
Physics, Graphics, Tools, AI, you name it. You’ve dabbled in all of them as a code-wizard (or ninja, if you prefer) and probably have one or more mastered. Point is, you can do it all. You’re a code-wizard-ninja-pirate-viking. Your ace in the hole here is your deep well of UE4 experience and know-how. While you might excel in a few specific areas, you won’t balk at being tasked to trade in shurikens for a peg-leg or a wand for a horned helm. You get the idea. You’re creative in your problem solving, patient in demeanor, and you know how to use C++ in ways that would make Bjarne Stroustrup blush.
Icons, menu assets, HUDs, and sweet load screen graphics. You take great pleasure in the subtle yet crucial. You have an intimate understanding of graphic design and how it can communicate. Maybe you’re a ninja. No one notices when you’re doing your duty despite you doing your thing REALLY well. That’s just the way you like it.
You’re an art mercenary. A gun for hire. People speak your name in awe and in whispers, cowering in the corners of the local tavern. Your portfolio is an atlas of the worlds you’ve helped bring to life.
This is a CONTRACT position directed at work-from-home candidates. V1 Interactive is looking for top-tier talent with a wealth of experience in generating environment assets, hard and soft surface work, or anything else they can think of. The tenure of this position will likely last through the year. Experience in 3D game asset creation is a must and experience working remotely is required. References would be nice. Hours and rates are negotiable.