Openings at Private Division
Openings with our Development Partners
Are you a versatile designer who can translate the higher vision of a game into compelling content? Do you love to lead, connect, and develop a team? If you said ‘yes’ this might be the role for you!
As a Lead Designer, you will drive dedicated designers to shepherd the game’s vision, narrative, and mechanics. A successful Lead builds trust with their direct reports, inspires creativity, and maintains a high bar for quality.
Senior Engineering Manager
We are looking for an experienced engineering manager with a strong track record of growing and running positively impactful teams. The best candidate is someone who leads with empathy, humility, and authenticity.
As a Senior Engineering Manager on our team, you will be responsible for leading and growing an existing engineering team and supporting the delivery of quality software in collaboration with cross-discipline leaders. A successful leader in this role is able to build trust with their direct reports, foster a collaborative team environment, inspire creativity, and maintain a high bar for performance. Your technical understanding will allow you to guide your team toward making deep contributions to critical technologies that make our products outstanding. We expect this role to demonstrate Engineering Excellence through iterating on process for code reviews, system design, documentation, and testing.
Are you a passionate designer and collaborative team member? Do you enjoy the challenge of designing and implementing exciting game content? Does bringing new worlds to life sounds like a great way to spend your days? Are you down for wrestling with visual scripting for hours to get an event to FEEL just right? If you said ‘yes’, this may be the role for you!
As a Level Designer, you will design and implement game levels that prompt exploration and problem solving. Every challenge is a wealth of opportunities for creative building and piloting of vehicles.
A successful teammate in this role understands that they are a hub where systems, environment art, narrative, sound, and animation come together to forge powerful player experiences. They collaborate closely with multiple departments, but they ultimately own the quality and timeline of the worlds they build.
Senior Technical Artist
Are you a skilled and hardworking technical artist, with a love for space exploration, rocketry, worldbuilding, and related entertainment media? Do you possess the ability to bridge the creative and technical components of game development? If you said ‘yes’, this might be the role for you!
As a Technical Artist on Kerbal Space Program 2, you will act as the glue between Artists and Engineers, and work in collaboration with Art Team Leadership to identify technical solutions and efficiencies to push the visual quality and performance of the game. A successful team member in this role is technically minded and a positive relationship builder.
Software Engineer II, Visual Effects
Are you an enthusiastic software engineer or programmer looking to join a team built on mutual respect and continuous learning? Are you able to tackle problems amidst ambiguity, and are the kind of teammate who always follows through on your commitments? If so, this may be the role for you!
As a Software Engineer II on our team, you will collaborate with VFX artists, designers and engineers to brainstorm, prototype, and implement systems that drive us to shipping games our players will love. This includes our visual effects systems, VFX tools used by artists, and internal interfaces exposed to gameplay engineers.
Evening Star - Gameplay Programmer
Evening Star is looking for a creative Gameplay Programmer to join our team! As a gameplay programmer, you will be responsible for implementing new gameplay objects, systems, and mechanics into our game, while collaborating with the development team to iterate on implementation of the game design. At Evening Star, we push the boundaries of what games can achieve by using our original game engine to work more efficiently, and so that we can continuously innovate on exciting new ideas.
Yellow Brick Games - Software Engineer - Québec/Remote
Yellow Brick Games is hiring a Software Engineer to join our team of experienced developers working on an exciting new IP. In this role, you will work closely with Designers, Artists, and other Engineers to create impactful gameplay experiences for our players. From combat to feature to system design, you will be involved in many aspects of bringing to life the gameplay experience of our new fantasy IP.
Yellow Brick Games - Build Engineer - Québec
Yellow Brick Game is hiring a Build Engineer to join our team of experienced developers working on an exciting new IP. In this role, you will be building and supporting development infrastructure necessary to create exciting games. The Build Engineer will support the production team in areas of SCM (branch operation, code merges), build scripts and CI/CD pipeline throughout the product lifecycle.
Yellow Brick Games - Level Designer - Québec/Remote
Yellow Brick Games is hiring a Level Designer to join our team of experienced developers working on an exciting new project. In this role, you’ll use your knowledge of design tools, and sense of both scale and pacing, to create highly interactive spaces. You’ll also help design quests where players can lose themselves in memorable, fantastic adventures.
Yellow Brick Games - Cinematic Designer - Québec/Remote
Yellow Brick Games is hiring a Cinematic Designer to join our team of experienced developers working on an exciting new IP. In this role, you will be responsible for creating compelling story moments inside the game engine, while collaborating closely with the writing, animation, and level design teams.
Yellow Brick Games - Senior 3D Animator - Québec/Remote
Yellow Brick Games is hiring a Senior Animator to join our team of experienced developers working on an exciting new IP. In this role, you’ll work closely with the animation director in bringing to life our characters. You’ll help define and maintain the vision while collaborating with the design and programming teams.
Yellow Brick Games - IT Specialist - Québec
Yellow Brick Games is currently looking for a multi-skilled and resourceful IT Specialist. As an IT Specialist you will be required to manage hardware, network and security needs for the entire studio and implement procedures/protocols to support the company.